Guns and Wheels. Engines, wheels and trunks.
TEIWAZ studio is a small group of like-minded people from different cities of Russia who decided to do something new on the seemingly already hackneyed expanses of the Car Combat genre. At the first acquaintance with the alpha version of “Guns and Wheels”, many call him the weak clone “Crossout” and make a big mistake. The game is currently at an early stage of development. Say that it will be, of course, early. However, the overall vector of movement is already visible now. The interview with Teiwaz Studio indicates that they are inspired by the games of the nineties Vigilante 8, Interstate’76, Rock N’Roll Racing. The project at the current stage of its development is quite distant and interesting. What we know about him?
ENT, setting, plot
Arkaim, the first rule:
There are no innocent here!
„Guns and Wheels“ is Free-to-Play MMO. The first serious difference from similar projects is ENT. To date, information about the Universe is only starting to fill up, but even they will be enough for a good novel. The plot tie can be found on the official website Teiwazstudio.ru/ in the section „Brief History of the World“. Information there is enough for the prologue of a real spiritual heir to the first “Fallout” only in the Car Combat genre. Humanity was covered by a global confrontation due to the collapse of the financial pyramid. One generation of people replaced another, but there was no end to the battles. When the next world war, it would seem, revel in blood, numerous gangster formations entered into the struggle for power. To survive in the new conditions, scattered groups of people organized settlements on the ashes of the old world. Cities united in a faction. Protection of order in new realities fell on the shoulders of the guard, which was both the police and the army. This militarized organization elevated the city of Arkaim. It is this settlement that is the starting point of the participants in the popular combat shift “Guns and Wheels”, which is dedicated to the preparing game.
Rule second: forget who you were.
You have no name or past,
Only a six -digit number.
As it becomes clear from the described above, the events of “Guns and Wheels” are only a small Tolik in the universe created by the developers. Everything related to the world of the game, Teiwaz Studio posts in its VKontakte group: VK.COM/Gunsandwheels. And I must say, what he saw there is impressive. For example, rather detailed information on the ECT: VK.COM/Drivert. But the first chapter of the book about the realities of life on the other side of the end of the world: VK.COM/Drivert. The game „Guns and Wheels“ is dedicated to a bloody auto show. Our character is essentially a gladiator. The name is replaced by a personal number. His life is a ristalism, an incentive to victory – an opportunity to get freedom. The game will represent areas, both in Arkaim and beyond in different parts of the world. Geography will determine the features of weather conditions.
Rule Third: Arena decides,
Who is destined to live.
Pre-alpha gameplay. The version of the game https://sistersitescasino.co.uk/casinos/hopa-casino/ v.024:
Fights in Guns and Wheels will focus on command tactics. Equipment and weapons are divided into classes. Today there are three of them for transport and five for weapons. Choosing a class, a gamer defines its role in the detachment. Each combat unit, like a weapon, can be developed, installed cabins and body with various characteristics, improve the engine, suspension elements, change the wheels and customize. However, unlike Crossout, this system will not be a designer, but rather pumping. The game will present eight fractions representing the heritage of certain countries/associations of countries. Each of them provides the world with equipment and weapons once produced in this territory, and now resurrected and adapted to the conditions of combat races.
The developers try to ensure that Gamer feels his car, feels its features, advantages and disadvantages. The purpose of Teiwaz Studio is to create an arcade, but still simulator of fighting on cars. There is a couple of demo versions of the game in the public domain: VK.COM/Gunsandwheels?W = WALL-70953709_12653. They have no sound, shooting and many other elements, but you can already evaluate good graphics and adequate behavior of transport. Cars are slightly slow, which makes its specifics in the gameplay. The suspension behaves quite lively and naturally.
“Guns and Wheels” is a very interesting and peculiar project in the Car Combat genre with a deep Lor, as well as a slope in the direction from Arkada to the fighting simulator on cars and team tactics. We wish the developers good luck. Let everything be implemented by them.
VKontakte group: VK.COM/Gunsandwheels
Video Garage:
The best comments
I am to the fact that you have almost (absent) links to those resources that you wanted to indicate almost throughout the text. And you need to either insert the necessary links, or redo it (add at least a couple of sentences) the text so that readers do not rummage throughout the Internet in search of what you wanted to convey.
And perhaps it is worth more precisely to formulate a thought here:
At the first acquaintance with the alpha version of “Guns and Wheels”, many call him the weak clone “Crossout” and make a big mistake. The game is currently at an early stage of development. Say that it will be, of course, early. However, the overall vector of movement is already visible now.
Otherwise it seems early to speak, but it seems like a vector is visible. But if it is visible, it turns out that the game is not called a clone in vain?
P.S.: In the previous comment, there was something like “Fairy Tale, but it has a hint”.
It seems like a normal article, if not really found it, but at least a little the text was too lazy … It seems to have removed the link so that there was no advertising content, but the hands did not reach this with a pair of proposals ..
It’s somehow not very interesting to read this:
Everything related to the world of the game, Teiwaz Studio posts in its VKontakte group:. And I must say, what he saw there is impressive. For example, quite detailed information on the ECT:. But the first chapter of the book about the realities of life on the other side of the end of the world:
Do not be lazy and edit the text. And then, perhaps, a good blog will turn out.
But this is my personally my subjective opinion, if you want to get acquainted with its full version, then here is the link:.
After all, I wrote this article. Why redo the text in your own blog? As for the content of the ENT and the description of the text from the chapter, I agree. So it would be more interesting. But there are quite a lot of information. I only brought the thought of the strengths of the project. One of them is an interesting ENT, although he is even at the initial stage of its filling. In a pair of words according to Laura, I walked (plot tie), and the rest can be read in the source. I don’t see links at the end of the comment. If possible, duplicate.
Semen Semenych. Got about links. I did not see right away. Thank you.
Regarding Crossout: we are talking about the fact that “Guns and Wheels” at its current stage of development looks original, and not just an attempt to copy “Crossout” ideas. But since the project is at a very early stage, you can only judge the vector of its movement: the emphasis in the ENT, the desire to make an arcade, but still a simulator of battles on cars, as well as the introduction of team tactics.
P.S.: About the „fairy tale“ did not understand at all.
Strange, all the same, not all links work correctly. I made the same thing on Egocreo. Everything is in openwork – I cross the link without problems. Sad 🙁
Although very slowly, it came to me. Thank you.
P.S.: I see the minus arrived in the article. If only they wrote what they are minus. After all, we all learn, and a blog is rather a way of communication than purely self -expression.